Category: <span>Patch notes</span>

Category: Patch notes

Stable 3.6.4

Fix Adventure, Trying to create/load a “structure” in adventure mode will instead spawn a “vehicle”. Decorations, No longer possible to select other decorations when the mouse is hovering over the UI (this was unintended.) Rendering, Explosions should no longer end up accidentally occasionally rendering behind the sky layer / horizon …

Stable 3.6.3.2

A stable update with some interesting changes in there. Adventure mode continues to be worked on and tweaked, thanks for all the feedback so far. The new adventure bell can be found in the Misc tab, ring it once per minute to summon a new enemy in both adventure modes. …

Stable 3.5.5

What is up Depthians! A massively, massive update to the Stable branch that holds roughly 8 months of tweaks, fixes and new additions! Before we get started tho, if you do run into crashes, things not working correctly or not displaying correctly make sure you are not running any mods, …

Alpha Test 3.5.4

What is up Depthians! Another dose of bug fixing 🙂 Changelog Additions Controls Added a dead zone slider for control pads and set the default dead zone to 20% (up from 0%). GBS Laser Targetter data can now be controller with the Generic Block Setter Particle cannon reload time (charge …

Alpha Test 3.5.2

What is up Depthians!! While this update does focus more on a number of bug fixes and tweaks, we also have a new feature that is still a WIP. We will be setting up the APS system to allow users to create inbuilt shells without placing cusomisers. You can access …

Alpha Test 3.5.0

What is up Depthians! Another sweet update being propelled to you epic people! Numerous changes, tweaks, bug fixes and new features! Before we get into the changes we need to point something out for you good peeps that have been running the Alpha test. Positive/Negative force axis code has changed …

Stable 3.4.3.10 Hotfix

Hey Depthians! A quick little hotfix for the 3×3 separator block. The 3×3 separator attachment was incorrectly designated to be a separator block (not an attachment block). “The 3×3 separator block had a bug meaning it would not properly separate if it had multiple blocks attached to it.

Beta 3.4.3.7 Hotfix.

Hey Depthians! This little hotfix addresses a few issues with the new camera movement as well as changes to the way ducts work. Ducts will no longer be watertight or airtight unless a propulsion block is directly behind them leaving no gaps to the hull, or “roomed off” if you …

Beta 3.4.3.6 Hotfix.

What’s up Depthians! A quick little hotfix that addresses some small issues with the new camera system, we also added nicer transitions when swapping camera views. If you do not like the transitions you can set the camera transition time to 0 from View & Control. In the current stable …

Stable 3.4.3

What is up Depthians! This build has a number of tweaks, fixes and some new additions. We are also pleased to say that the game now fully supports Russian localisation, however, if you feel that something is incorrect please let us know. With the update to the Unity engine in …