Tag: <span>From the Depths Update</span>

Tag: From the Depths Update

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Stable 3.6.1

Hello everyone,

Stable build 3.6.1 is here. A lot of bug fixes and a few major items.

Land Adventure mode is here! You can now take to the hills in Ashes of the Empire in a land adventure mode.
If you’ve never been in ashes before you can find the planet in the content menu. Just click on it.
To help with this there have been a load of land based bugs fixed and the addition of the articulated chair. This chair eliminates camera roll and pitch and can be fine tuned by press Q on it.

Missile decorations are here! Click on the missile decorator in the missiles tab. Place it anywhere, add decorations to it. (Make sure and adjust the number of elements to the size of your missile.) Give it a name.
Press Q on a missile launchpad of your choice and select the named decorator to apply it to the missile.
Yes this can get extremeley wacky so have fun!

Also in the land of decoration a new widget has been added that can make editing them a bit visually easier.
You’ll see arrows appear on the 3 axis that you can click and drag. Change mode by right clicking.

Patch Notes:

Additions:
Adventure, Added land adventure mode as an option for planets and activated it for ‘Ashes of the Empire’.
Breadboards, Breadboards can now pass strings (text) around. Generic Block Setter and Generic Block Getter can make use of this for the Hologram projector, sign post, Text screen, Poster holder, Blueprint spawner.
Breadboards, Components with a block name filter now invert the filter when the first character of the filter text is ~ or !
Breadboards, The adder component will concatenate strings if one or more of the inputs is a string.
Breadboards, The constant input component can now define a constant string output as well as the usual constant numerical output.
Editor, Added effective health to the design inspector in the planet editor.
Land, Some improvements to the spawning of terrain to ensure it is present for vehicles.
Anime DLC, Intelligence officer Yuka added to SS character anime DLC package.
Chairs, Added a self-stabilising chair version that can stabilise roll and pitch.
Wheels, Wheels can now approximate collision with land even when the land is not yet spawned beneath them
Decorations, You can now decorate your missiles using a new ‘munition decoration’ block in the missiles tab.
Decorations, There is now a widget for editing decorations.

Fixes:
Anime DLC, Sakura left hand turret holding orientation fixed.
Anime DLC, Shaders changed for anime characters so that they are better lit at night.
Particle cannons, Fixed melee lens applying damage type scaling twice
Missiles, Fixed too much time passing between laser and remote guidance missile aim updates on the player faction in some cases.
Steam, Fixed missing friction loss for crank systems where all kinetic energy can be lost to usage+friction in a single frame.
Steam, S crank gen cost fixed, now half of the M generator’s cost at 90 materials.
Propulsion, All propulsion block yaw/pitch angle changes are smoothed out (takes 0.25s to go from 0 to max, same as the rate added for ACBs in 3.5.0).
Example Mod, Some problems with the assassin imported from the example mod have been fixed.
Auto propulsion balancing, Canceling yaw/roll now more important than cancelling pitch when hovering up and down.
Auto propulsion balancing, Fixed an issue where propellers were unlikely to be recruited in reverse to help balance a craft.
Auto propulsion balancing, Propellers pointing in the correct direction will no longer be turned off for forwards motion due to the pitching motion they create.
Auto propulsion balancing, Propellers pointing in the correct direction will no longer be turned off for strafing motion due to the rolling motion they create.
Campaign, [BUGS-4097] Faction HQs now act as defenders to their board section regardless of whether they are in a capture zone.
Multiplayer, Many issues fixed that were stopping vehicles or turrets communicating with each other on different machines.
Land, Some tweaks to help vehicles successfully surface above the land when they happen to end up beneath it. Land collision damage disabled and stabilisation added whilst emerging.
Wheels, Fix to vehicles catapulting into the sky (due to first frame wheel forces) when spawned on the terrain.
Breadboard, Fix to block to block copy paste for breadboards.
Decorations, The lighting of scaled and rotated decorations is now correct (error in the calculation of their normal angles.)
Adventure, Old adventure mode saves will now allow the external camera controls, just like new adventures do.
Blueprint block search, Now correctly searches through subobject chains as well as the main construct.

Changes:
Fuel engines, Power output of all fuel engines increased by ~3.8%.
Steam, Added ~8% loss to crank generators.

2.7.4

What is up Depthians! We are back with another update which is hopefully going to be wheely good. I was thinking of a number of puns to use in this update post but I’m already tyred and feeling deflated.   Yes! You guessed right, Wheels are here! We have our usual …

2.7 Strategic AI

Strategic AI update. What is up depthians! It is that time again where I say “It is finally here, the update many of us have been waiting for and talking about” The strategic AI MORE SLOPES AND THE REAL 4M CORNER! Done by yours truly coz I am awesome and all that. (You …

2.5.2.11

Welcome back to another round of bug fixes and tweaks. We are pushing this small update to stable since we will be setting up the ammo overhaul in a devtest branch soon(™) and for now, we will be using the ammo processors to produce the ammo in that devtest branch only! …

2.5.2.7

We are back with another CLUSTER of bug fixes, tweaks and new features which we hope you will all like  A quick note before we get to the goodies. We have turned off Steam cloud sync as it has been causing some upsets and issues, this will remain off for …

2.4.9.27

What is up, and how are things going?  😀We are setting our DevTest branch to stable, as I type this.   Unfortunately, there is not a lot of new additions in this update, this has been more of a bug fixing round. However, the few visible additions are:  Flags are now moving using wind, subconstruct velocity …

2.4.8.3

What is up epic community 😀 We have released the next update v2.4.8 😀 which comes with numerous bug fixes, tweaks and new additions. (2.4.7 is a special beta branch if anyone doesn’t like 2.4.8.3) We have worked hard to get tank tracks in this update, and I know the …

2.4.7.16

What is up all you awesome people! It is finally here, the update most of us have been waiting for and talking about: The Laser Rework! And an epically long list of bug fixes, tweaks and other additions to From The Depths. We have also switched up a number of UI elements and many new …