Beta 3.1.8

Beta 3.1.8

Changelog

Change

Fuel Pipe
  • AC changed from 5 to 40 on fuel hull pipe to match steam hull pipe.  Both priced to 40.

Fix

AI
  • [BUGS-2988] Fixed issue in the roll angle used by hover manoeuvre when rolling to point broadsides down/up at the target vehicle
CJE
  • [BUGS-2985] (regression from 3.1.6) Issue with the positioning of CJE particle effects
Code
  • Fixed an issue with main thread callbacks not executing until the next frame which affected projectile follow camera
Decorations
  • [BUGS-2984] it’s no longer possible to shift decoration tether points so that a single point has more than the limit of 32 that is currently supported.
Ducts
  • Some ducts were incorrectly set to be drag blockers.
Modding
  • Subobjects (turrets/spinners) can now define an ‘active block’ in the modding menu to make it easier to spawn the correct active block
Spawn-o-matic
  • [BUGS-2979] Issues with Spawn-o-matic blueprint spawn ownership tags fixed
Wheels
  • Fixed jumping in wheels when the origin of the game world resets