AC changed from 5 to 40 on fuel hull pipe to match steam hull pipe. Both priced to 40.
Fix
AI
[BUGS-2988] Fixed issue in the roll angle used by hover manoeuvre when rolling to point broadsides down/up at the target vehicle
CJE
[BUGS-2985] (regression from 3.1.6) Issue with the positioning of CJE particle effects
Code
Fixed an issue with main thread callbacks not executing until the next frame which affected projectile follow camera
Decorations
[BUGS-2984] it’s no longer possible to shift decoration tether points so that a single point has more than the limit of 32 that is currently supported.
Ducts
Some ducts were incorrectly set to be drag blockers.
Modding
Subobjects (turrets/spinners) can now define an ‘active block’ in the modding menu to make it easier to spawn the correct active block
Spawn-o-matic
[BUGS-2979] Issues with Spawn-o-matic blueprint spawn ownership tags fixed
Wheels
Fixed jumping in wheels when the origin of the game world resets