What is up Depthians!
Some fixes before the holidays 🙂 and we all wish you all the best for the new year and many more to come!
Changelog
Changes
Decorations
- Old fuel engine parts have been changed to object definitions and have been reverted to original pre-2020 textures
Fixes
AI
- Intravehicle transmitter now connects on the back/down faces.
Bugs
- BUGS-3560 Fixed single direction rail magnet fixtures ignoring firing piece orientation
- BUGS-3561 Fixed ERA blocks giving up to 100 kinetic damage back to pure kinetic projectiles
- BUGS-3564 Fixed the reference to the throughput pipe (rather than Junction pipe) in the fuel engine tutorials
PID
- For constructs saved before version 3.3.9 all PIDs are switched to ‘basic’ mode, if the construct doesn’t have any AI PID blocks
Story Mission
The issue with the cargo calamity mission is now fixed.
Translations
- Fixed issue with the separator block working in different languages
- Fixed subobject root block swapping in the sub-object UI for players in languages other than English.
UI
- Fixed issue where windows could be moved or resized to be off screen