1.78 (fixes and some new missions) - From The Depths


1.78 (fixes and some new missions)

Just bug fixes- but some quite important ones! Also some new missions and mission tweaks.
[1.78] [bug fix] Missile speed now independent of game time

[1.78] enemy AI can be controlled in MP designer

[1.78] Missile launch pad settings syncronised over network

[1.78] Poster block size synced over network

[1.78] Fixed a bug with cannon barrels not rendering after being repaired

[1.78] Lua box crash potentially averted (checks for Update before trying to call it)

[1.78] Air pump bugs with respect to beams and large blocks should now be fixed

[1.78] Respawn process failures (bug) fixed in multi and single player

[1.78] Turret and spinner block health increased from 150 to 500 to help with ‘turret pop’

[1.78] New missions and vehicle updates added

[1.78] Server crash when player disconnected / kicked should be fixed

[1.78] Fixed a bug with players being spawned in upside down if they saved when in an upside down chair that they did not then spawn into



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