Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SD] Bishop update
2018-06-14, 01:58 AM (This post was last modified: 2018-06-14 02:46 AM by Xalinsky.)
Post: #11
RE: [SD] Bishop update
(2018-06-13 10:27 PM)Hikari Wrote:  Faction crafts also start with full batteries in campaign. This is not reflected in designer.
This is reflected in designer if BP is spawned as enemy team. and I always test them like that. And, no matter designer or campaign, they still need to ramp-up their steam boiler.

I know my English is pretty limited so I recorded this video to explain what I meant.

(first one is current in-game version, second one is my version)




In-game version need Electric Engine power but both railgun and electric engine drink energy too much. Making that 0 power reserve almost all the battle time.

And don't forget Bishop have Laser absorb shield that need even more energy.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)