To combat rampant illicit activities perpetuated by the corrupt Port Authority of Eriwicksburg, the Eriwick County Police Department has hired Bruce Wayne, CEO of Wayne Industries, as an external consultant for maritime security and enforcement.
With his expertise in high technology crime fighting solutions firmly anchored in decades of field experience from Gotham City, Mr. Wayne was quick to adapt proven DWG technology to create a high speed, low observable maritime interceptor for the ECPD.
Based on the proven hull planform of a world record wave-piercing trimaran, the Model 804T Bat Cruiser is a highly stable low observable platform for its complement of 90mm high velocity anti-armor cannons, quad 24mm machine guns and ten launch rails for laser guided all-aspect missiles.
Powered by trademark Wayne Industries afterburning turbofan engines, the ECPD’s new maritime interceptor is capable of speeds in excess of 50 knots.
Hello all. I doubt anyone here remembers me, but I last played FtD about two years ago and maintained a sort of blog thread about the progress of my friends and I in campaign: Co-op Battle-cruiser Campaign Update Thread That stopped because multi-player broke for us, so we never finished the Quest for Neter. However, […]
cant find another thread about this but im sure there will be one so if ive missed it just point me at it. in 4 years ive never built a plane until now, well heavily modified a airframe that was in dangerous waters, ive got it working good by dissecting a gotha but when it […]
My apologies if I have missed some documentation somewhere covering this, but I'm having an extremely annoying issue with the Tactical Map ("E"), Strategic Map ("M"), and Free Cam. Sometimes it works fine, exactly how I would expect it to work, Press E or M from Free Cam and you go into the respective map […]
So ummm. Controller: 100 IFF: 100 Staggered fire: 100 Small launcher: 800 Medium launcher: 600 Medium Rail launcher: 800 Large launcher: 2400 Large rail launcher: 3200 Small gantry: 200 medium gantry: 200 Large gantry: 800 Comapred to the following: RTG: 375 Fuel: 100 AI mainframe: 100 Card slot: 10 Cards: 35 Particle cannon: 3000 particle tubes: […]
Heyya! So I haven't played this game for over a year and a half, but I got a sudden craving for it again! However I'm abit (really, really) rusty in building stuff. Remodded the Duster plane to fit my need better and I think I got some good cheap planes out of it, however what […]
I just thought of games like Crossout and Robocraft how you can only customize a vehicle so much. Then I thought of From The Depths. Can you imagine having 15v15 naval and tank battles with your own creations? That would be awesome! Tank battles would be especially interesting with the volume limit... (This is just […]
Okay, this one is the Big Brother of the Baby battleship I did a while ago. It's not a replica, but it's heavily inspired. And modernized, a bit. Soooo, layout is two quad-500mm turrets, redesigned from Baby Dunkerque, with 4m loaders. Grouping AI, turrets, and part of the engines in the middle reduces the area […]
I've built a new ship, and I went mad with all of the new Steam engine components. I attempted to use the new Steam propellers, but they generate so much force that my ship flies right out of the water at full throttle. I want to stabilize it without too much jank and/or detracting from […]
Two single 200mm Auto guns, LAMS, 6.9k power. Pretty sure guns aren't optimized, but they work. Shields all strength 7 reflect, runs about 10.5 m/s. Detection is a little off, does much better with manual aiming. The downwards facing props are for roll control, it floats just fine on buoyancy alone. 2018-12-05_14 44 08.jpg (Size: […]