To combat rampant illicit activities perpetuated by the corrupt Port Authority of Eriwicksburg, the Eriwick County Police Department has hired Bruce Wayne, CEO of Wayne Industries, as an external consultant for maritime security and enforcement.
With his expertise in high technology crime fighting solutions firmly anchored in decades of field experience from Gotham City, Mr. Wayne was quick to adapt proven DWG technology to create a high speed, low observable maritime interceptor for the ECPD.
Based on the proven hull planform of a world record wave-piercing trimaran, the Model 804T Bat Cruiser is a highly stable low observable platform for its complement of 90mm high velocity anti-armor cannons, quad 24mm machine guns and ten launch rails for laser guided all-aspect missiles.
Powered by trademark Wayne Industries afterburning turbofan engines, the ECPD’s new maritime interceptor is capable of speeds in excess of 50 knots.
A kinda late post for tournament for big and expensive fleets. After taking a break from youtube and life in general for a month I decided to come back to this tournament so here goes the rules. &t 600k resource limit &t up to six vessels (sub vehicles are counted in this limit and once […]
Hello, ive tryed to remove an giant Propeller from my creation after this i get an green screen with intact interface. saving and loading everithing ends with an error https://i.imgur.com/UMlk6RC.png my save is in the attachment 10.zip (Size: 620.84 KB / Downloads: 2)
Okokok. I'm using Madwand's Aerial AI. I'll be posting there too so I can get advice on both ends. But I can't figure it out - I set all of my lua settings to the ones it listed under 'kamikaze' in the faq section. Am I stupid? KAMIKAZE.blueprint (Size: 81.8 KB / Downloads: 4)
Hi iam using the gameguru software witch use also lua.I have a problem, i created a sentry gun and i wanna thats a static non pickable weapon but have no idea how to do that, everytime i press the "take weapon" key also "e" in my case the weapon goes to my inventory and i […]
Hello. After starting the AoTE campaign to try and beat it, I came to the realization that just about every tank in the SE is equipped with dozens of impenetrable invisible barriers and not armor which kinda goes against the name "Steel Empire". There isn't much steel being used at all. Anyway I was wondering […]
Hey everyone! I'm officially announcing my next tournament after Battleship Brawl Season 4 Finishes! Please read the rules THOROUGHLY before submitting. Tank Tussle Season 2 -Max Materials: 30k -Max Vehicles: 1 -Spawn Range: 1500m -Max Range: 1000m -Speed Limit: 40 m/s -Allowed Weapons: APS cannons and small missiles. -APS Restrictions: --No multi-barrel firing pieces. Every […]
Please, if there is one already, link me to the right direction - there are so many otiose left arms walking around, anyway. I cannot observe the unit weaknesses in the deathmatch arena laboratory right, as those huge flashes cover everything. ;( Help your fellow mad scientist, please!
I've noticed that the updated tortuga model has a very clever set of ACB's programmed to move a plane platform. The ACB's are programmed to move named spinblocks and pistons. The only problem is that I can't find any information regarding changing the ID or the name of spin blocks and Pistons. Does someone know […]
Sooo, I'm curently toying with beltfed-based artillery, and checked how far I could go in terms of gauge while keeping a high, sustained rate of fire. So I reworked my Gascogne that I like so much and turned the artillery into beltfed-based thing. Result is... interesting. To fit a 500mm shell in a beltfed, there […]
Hi, I-ve looked everywhere, can't seem to find anything about it. I've been looking at the updated models and I've seen the Tortuga ship from the DWG has a very interesting platform on its stern that conducts a series of programmed moves. The Automated Control Blocks or ACB's are programed to activate a series of spin […]