GURREN LAGANN - From The Depths

TG1
May
25

GURREN LAGANN

GURREN LAGANN

By TheGreenChampion

WHETHER ITS IMPOSSIBLE OR LAUGHABLE, GREAT MEN OPEN UP PATHS OF BATTLE, IF THERE’S A WALL, WE’LL BREAK IT DOWN, IF THERE’S NO PATH, WE’LL MAKE ONE WITH THESE HANDS!
THE HEARTS MAGMA BURNS WITH FLAMES!
EVERLASTING COMBINATION
GURREN, LAGANN!

Created by Kamina the Great, and Simon the Digger, of the Gurren Brigade, through a combination of Simon’s ‘Lagann’ and Kamina’s ‘Gurren’ Gurren Lagann is the iconic Gunmen (Translates roughly to ‘With Face’ and is a standard term for mecha with Faces on their chests) of the Gurren, and later Dai-Gurren Brigade. it is capable of utilizing massive amounts of Spiral Energy and can create thousands of drills from its body, and is capable of combining with almost any Gunmen in the universe. the Lagann unit that makes up its head is one of the most versatile gunmen in the universe, and perhaps multiverse, and gives Gurren Lagann its amazing combining abilities, as well as being its conduit for Spiral Energy, Gurren Lagann is responsible for its impressive feat of taking Dai-Gunzan the Gunmen Land Battleship, later renamed to Dai-Gurren after Kamina’s personal Gunmen, after defeating several Beastman Gunmen with several spontaneously generated telescopic drills, and then annihilating Thymilph, the General of Fire with a Giga Drill Breaker.
Just who the hell do you think we are?

TG1 TG2

STRAIGHT ON, JUST WHO THE HELL DO YOU THINK I AM?
– Spawning Height: 50
– RP Cost 32329
– GURREN LAGANN!
– JUST WHO THE HELL DO YOU THINK I AM???

Comments

comments

RSS FtD Forum

  • APHE shell (or explosion) clipping July 15, 2018
    While working on a missile hovercraft, I decided that my best bet was to consolite AI, engines, and unfortunately ammo into one, unseparated citadel. I did some tests against the DWG expert designs Pilferer and Ransack. Both managed to citadel my hovercraft quite disturbingly quickly. When I looked into the AI box during a fight […]
  • possibly the longest wooden battleship called the Skooner July 15, 2018
    I originally wanted to make the ship 300 meters long, but when I did, it got shortened down to 235. Besides that, the ship is still very long. The Skooner   20180715135535_1.png (Size: 1.65 MB / Downloads: 50)   20180715135632_1.png (Size: 1.2 MB / Downloads: 23) (Sorry for the bad quailty picture, it was the best my […]
  • Shrike lore issue July 15, 2018
    My OCD picked this one up, if you look at the lore description of the Shrike bomber in the Neter vehicle designer it says:"The Shrike is known as the long arm of the Dustwind Gypsies" sooo....
  • [Package IDs 35619, 35621, 228698] No access to Depot 268655 (Linux 64) July 15, 2018
    I cannot download From The Depths on 64 bit Linux. Steps to reproduce: 1. Acquire From The Depths through a CD key associated with an early access donation 4 years ago. 2. Attempt to download it through steam on a computer running 64 bit Linux. 3. Recieve 'An error occurred while updating From The Depths […]
  • Imperial Navy of the Hearts of Iron Empire[Refromed] July 14, 2018
    Imperial Navy of the Hearts of Iron Empire! The National Flag of the Empire "Anata No Soba De!" The national saying of the empire, translates to "By your side!" The Naval Flag: Hearts of Iron Empire! After my last thread died and I can't be bothered to necro it, I've decided to start it over […]
  • [2.16] Chat window causes heavy lag July 14, 2018
    After a long duration of playing in multiplayer, the chat window appearing on screen will cause FPS to plummet, even for my friend whose computer can run the game very smoothly normally. The lag goes away as the chat window is no longer visible. Rehosting the server does not remove the lag, if it gets […]
  • A few questions (Design and Campaign related) July 14, 2018
    Hoo boy is this game fun. I've spent a *lot* of time in designer, almost to the point of being afraid to go into campaign. But I made a 7 or 8k missile/cram corvette and went off in search of some DWG to kill...only to come across a Corsair while in "easy" design mode on […]
  • Planet editor doesn't save files (correctly) July 14, 2018
    So after multiple times of loosing hours of work for absolutely no reason I am wondering if this is a problem anyone else is having. The files appear in the browser but they don't seem to actually HAVE ANY OF MY CHANGES being saved and are filled with junk data like Neter's 'Player Faction' overwriting […]
  • A random idea/suggestion thread: Double-wide battleship, turrets on pistons? July 13, 2018
    Just a thought I had. If you make a ship shorter and fatter, then the internal area is larger relative to its surface area (and thus area you need to armor and shield), right? So why not just make a battleship that is shorter but wider? The answer, of course, is because "even if you […]
  • [2.16] Missile problems July 13, 2018
    So smart little me decided it would be a great idea to build an airship the size of 5 football fields and make a huge room in it with 88 torpedo launchers. Because why not? Well, with this, I noticed a few issues with the missiles in this game. And I've heard you're working on […]